Summary[]
Divine Challange (At Will Minor Close burst 5 ✦ Divine, Radiant) | |
Target: One creature in burst | |
Effect: Mark target; -2 to attack anyone else, takes 3 + 4 (Charisma Modifier) radiant damage 1st time it attacks anyone else. | |
Special: must engage to maintain, magical compulsion, doesn't rely on language or intelligence, doesn't stack with other divine challenges |
Channel Divinity: Divine Mettle (Encounter Minor Close Burst 10 ✦ Divine) | |
Target: One Creature | |
Effect: The target makes a saving throw with a +4 bonus | |
Special: You can use only one Channel Divinity power per encounter |
Channel Divinity: Divine Strength (Encounter Minor Personal ✦ Divine) | |
Effect: +1 as extra damage on your next attack this turn | |
Special: You can use only one Channel Divinity power per encounter |
Bolstering Strike (At Will Standard Melee weapon ✦ Divine, Weapon) | |
Target: One Creature | |
Attack: +8 vs. AC (Longsword) | |
Hit: 1[d8] + 4 damage, and you gain 2 temporary hit points. |
Enfeebling Strike (At Will Standard Melee weapon ✦ Divine, Weapon) | |
Target: One Creature | |
Attack: +8 vs. AC (Longsword) | |
Hit: 1[d8] + 4 damage, if target is marked it takes -2 penalty to attack rolls untill the start of your next turn. |
Shielding Smite (Encounter Standard Melee weapon ✦ Divine, Weapon) | |
Target: One Creature | |
Attack: +8 vs. AC (Longsword) | |
Hit: 2[d8] + 4 damage, untill end of your next turn, one ally within 5 squares gains +2 bonus AC. |
Eyebite (Encounter Standard Ranged 10 ✦ Arcane, Charm,Implement, Psychic) | |
Target: One Creature | |
Attack: +5 vs. Will | |
Hit: 1[d6] + 4 Psychic damage, you are invisible untill the start of your next turn. |
Radiant Delirium (Daily Standard Ranged 5 ✦ Divine, Implement, Radiant) | |
Target: One Creature | |
Attack: +5 vs. Reflex | |
Hit: 3[d8] + 4 Radiant damage, target is dazed untill end of your next turn. Target takes -2 penalty to AC (save ends). | |
Miss: Half damage, and the target is dazed untill the end of your next turn. |
Lay on Hands (At-Will Minor touch ✦ Divine, Healing) | |
Target: One Creature | |
Effect: Use a healing surge and target heals as if they had spent a healing surge + 4 (Healing Hands Feat) | |
Special: Can use this power thrice per day (no more than once per round) |
Virtue (Encounter Minor Personal ✦ Divine) | |
Effect: Eraden spends a healing surge but regains no hit points. Eraden instead gains temporary hitpoints equal to his healing surge value of 10. |
Fluff[]
Description:Standing at 6'0" and 180lbs, it is not Eraden's size that makes him larger than most in a room, but his overflowing charisma. Dawning full plate armor and a heavy shield, his elegant facial features and long dark blue hair gave him an apearance both bold and friendly. His bright blue eyes seem to glow, gleaming against his pale skin. His look attentive and stout, he could win a battle as easily with a smile as he could with his trusty longsword.
Background:For most of his life Eraden was a wanderer of the lands. He grew up with his parents, who traveled between cities frequently, giving Eraden the oppertunity to learn from different races and cultures. When his father died several years ago, his mother lost all her wonder lust and setteled down in a remote village of elves. The desire for adventure still burning within him, Eradin left for a greater destiny, promising to one day return home. He soon came across a chapter of paladins within the Imperium, worshipers of Palladys. They took him in and taught him to embrace his natural affinity for speaking with others and hone in on his sense of justice. After spending more time with the group than he had spent in any one place before, he left once again to seek a greater destiny and a life of adventure.
Hooks:text goes here
Kicker:text goes here
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 1 | 12 | 0 | 0 | 12 | 1 | |||||
Con | 1 | 13 | +2 | 0 | 15 | 2 | |||||
Dex | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Int | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Wis | 7 | 16 | 0 | 0 | 16 | 3 | |||||
Cha | 16 | 16 | +2 | 0 | 18 | 4 | |||||
Totals | 25 | 10 |
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +0/+0 | dex/int | 0 | 0 | 0 | 0 | 10 | Plate Armor and Heavy Shield | 0 | 0 | 1 | 21 |
Fortitude | +1/+2 | str/con | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 14 |
Reflex | +0/+0 | dex/int | 1 | 0 | 0 | 0 | 2 | Heavy Shield | 0 | 0 | 1 | 14 |
Will | +3/+4 | wis/cha | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 16 |
Hitpoints[]
Health | |||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Surge Value Bonus | Total | Bloodied | Surge |
Hit Points | 15 | 15 | 6 | 0 | 5 | Toughness | 0 | 0 | 0 | 0 | 41 | 20 | 10 |
Surges per Day 12 (Class 10 + Con 2)
Saving Throws[]
Attacks[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
1 | str | 0 | 0 | 0 | 0 | 3 | Longsword | 0 | 0 | 0 | 4 | AC |
Basic Ranged |
0 | dex | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | AC |
Basic[]
Powers[]
- From Level 1:
- At Will: Bolstering Strike
- At Will: Enfeebling Strike
- Encounter: Shielding Smite
- Encounter: Eyebite
- Daily: Radiant Delirium
- From Level 2:
- Utility: Virtue
Class Features[]
- Channel Divinity
- Divine Challenge
- Lay on Hands
Racial Features[]
Dilettante, Duel Heritage, Group Diplomacy
Skills[]
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 0 | +0 | dex | 0 | 0 | 0 | -3 | Plate Armor and Heavy Shield, Acrobat Boots | 1 | -2 |
Arcana | 0 | +0 | int | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
Athletics | 0 | +1 | str | 0 | 0 | 0 | -4 | Plate Armor and Heavy Shield | 1 | -2 |
Bluff | 0 | +4 | cha | 0 | 0 | 0 | 0 | 0 | 1 | 5 |
Diplomacy | 5 | +4 | cha | 2 | 2 | Imperium Culture | 0 | 0 | 1 | 14 |
Dungeoneering | 0 | +3 | wis | 0 | 0 | 0 | 0 | 0 | 1 | 4 |
Endurance | 5 | +2 | con | 0 | 0 | 0 | -4 | Plate Armor and Heavy Shield | 1 | 4 |
Heal | 0 | +3 | wis | 0 | 0 | 0 | 0 | 0 | 1 | 4 |
History | 0 | +0 | int | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
Insight | 5 | +3 | wis | 2 | 0 | 0 | 0 | 0 | 1 | 11 |
Intimidate | 0 | +4 | cha | 0 | 0 | 0 | 0 | 0 | 1 | 5 |
Nature | 0 | +3 | wis | 0 | 0 | 0 | 0 | 0 | 1 | 4 |
Perception | 0 | +3 | wis | 0 | 0 | 0 | 0 | 0 | 1 | 4 |
Religion | 5 | +0 | int | 0 | 0 | 0 | 0 | 0 | 1 | 6 |
Stealth | 0 | +0 | dex | 0 | 0 | 0 | -4 | Plate Armor and Heavy Shield | 1 | -3 |
Streetwise | 0 | +4 | cha | 0 | 0 | 0 | 0 | 0 | 1 | 5 |
Thievery | 0 | +0 | dex | 0 | 0 | 0 | -4 | Plate Armor and Heavy Shield | 1 | -3 |
Feats[]
- Healing Hands
- Toughness
Regional Benefits[]
The Imperium: Regional Benefit[]
+2 diplomacy checks, oratory is an artform in the Imperium (or at least an obsession); even the most inept Imperium citizen can turn a phrase better than most.
Equipment[]
ITEM | COST | WEIGHT |
---|---|---|
Plate Armor | 50 gp. | 50 lb. |
Javelin (2) | 5 gp. (each) | 2 lb. (each) |
Longsword | 15gp. | 4 lb. |
Standard Adventurer's Kit | 15gp. | 33lbs |
Heavy Shield | 10 gp. | 15 lb. |
Acrobat Boots | 520 gp. |
- |
Gold Peices | 283 | - |
XP/Treasure[]
Adventure: A Fish Story
- 1246 XP
- Acrobat Boots
- 283 gp.
Judge Comments[]
Approval 1[]
Approval from ScorpiusRisk
Approval 2[]
Approval from renau1g
Status[]
Status: Approved as 1st level character with 0 xp by ScorpiusRisk and renau1g
Status: Requesting approval for level two.