Summary Edit

Beyrk Verkunder Player Erekose13
Hobgoblin Bard (unaligned) Level 3 (XP 3130)
Initiative +3
Passive Insight 11 Passive Perception 12; Senses low-light
HP 40 Bloodied 20 Surge Value 10; Surges Per-Day 11
AC 18 Fortitude 16 Reflex 14 Will 18
Speed 5 Size Medium
Str 10 (+1) Dex 10 (+1) Wis 8 (+0)
Con 18 (+5) Int 10 (+1) Cha 20 (+6)
Racial Abilities battle ready, hobgoblin resilience
Class Features bardic training, bardic virtue (Virtue of Valor), majestic word, multiclass versatility, song of rest, words of friendship
Battack Basic Attack Harsh Songblade Longsword +5 vs. AC 1d8+1
Branged Ranged Basic Attack Sling +3 vs. AC 1d6
Feats Ritual Caster, Strength of Valor, Improved Majestic Word
Skills Arcana +6, Diplomacy +11, History +8, Intimidate +11, Streetwise +11
Languages Common, Goblin
Rituals Traveler's Chant, Brew Potion
Misdirected Mark (At Will Standard Ranged 10 ✦ Arcane, Implement)
Target: One creature
Attack: +7 vs. Reflex
Hit: 1d8+6 and target is marked by ally within 5 until end of your next turn.
Warsong Strike (At Will Standard Melee ✦ Arcane, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 1d8+6 and an ally that hits the target before the end of your next turn gains 4 temp hitpoints.
Hobgoblin Resilience (Encounter Immediate Reaction Personal )
Trigger: Suffer an effect that a save can end
Effect: Make a save against that effect
Majestic Word (Encounter Minor Close Burst 5 ✦ Arcane, Healing)
Target: You or one ally
Effect: Target can spend a healing surge and gain +5 hit points, +5 temp hit point, and you can slide target 1
Special: Use twice per encounter
Words of Friendship (Encounter Minor Personal ✦ Arcane, Charm)
Effect: +5 to next diplomacy check made before end of your next turn
Shout of Triumph (Encounter Standard Close Blast 3 ✦ Arcane, Implement, Thunder)
Target: Each enemy in blast
Attack: +7 vs. Fort
Hit: 1d6+6 and push 4
Effect: slide each ally in blast 4
Slayer's Song (Daily Standard Melee ✦ Arcane, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 2d8+6 and target grants combat advantage to you and all allies (save ends)
Miss: Half damage
Effect: Until the end of the encounter when you hit a target, that target grants combat advantage to you and all allies until end of your next turn
Canon of Avoidance (Daily Standard Ranged 10 ✦ Arcane)
Target: One ally
Effect: target gains +2 to all defenses until end of your next turn. Sustain Minor: Effect persists. When you sustain the effect, you can transfer it to another ally within 10 squares of you.
Charger's Call (Encounter Standard Melee ✦ Arcane, Weapon)
Target: One Creature
Attack: +10 vs. AC
Hit: 2d8+5 and each ally within 5 squares gains +5 bonus to attack rolls while charging until the end of my next turn.
Harsh Songblade (Daily Free ) Magic Item
Target: Target of a bardic Thunder power
Effect: Trigger: hit target of a bardic Thunder power. Effect: Each enemy within 2 squares of the triggering enemy is dazed until the end of your next turn.

Fluff Edit

Background Edit

Beryk, also called Mutt, was born in Bacarte and grew up in the rough and tumble city. He always was good at speaking to people which made him attractive for press-gang recruiting by various groups like the Merchants. When he could he took to the seas to escape the pressure. He found work on ships as a fog horn, his impressive lungs could blast a deep long note on his curved horn. Crew would be able to tell distance to land in the echoes amongst the fog and other ships would know of their presence. Or when necessary the horn could be blown with a particularly threatening note to intimidate other ships. He worked for a stint on Captain Canker's ship alongside another hobgoblin, Quagmire Weaselcrust. Mutt took to the baudy songs shared amongst the privateer crews and ports of call like his home town. He enjoyed singing those tunes and encouraging brawls, fist fights, and competitions. Many bars and taverns were not keen to see him come to town, but he always had the right thing to say to turn it around and somehow manage to get free drinks.

Appearance and personality Edit

Age: 21
Gender: Male
Height: 6'1"
Weight: 235 lb.
Alignment: unaligned
Personality: Mutt is an outgoing, boisterous hobgoblin who enjoys singing with his deep voice. He can sweet talk the pants off of anyone.Physical Description: Mutt is a large imposing hobgoblin with substantial girth. His deep wine skin and heavy overset jaw accentuate his intimidating profile. He has a loud deep voice that he can really project across a room or across the sea. He carries weapons and armor though he has yet to use them, preferring to talk his way out of situations and let others do the fighting for him. His prize possession is his large ram horn that he bought before joining on with Captain Canker. The horn is a natural piece of bone that blows equally bass notes across great distances.

Region Edit

Bacarte: +1 Perception and +4 Streetwise in Bacarte.

Show Math Edit

Ability Scores

Str 0 10 0 0 10 0
Con 9 16 2 0 18 4
Dex 0 10 0 0 10 0
Int 0 10 0 0 10 0
Wis 0 8 0 0 8 -1
Cha 16 18 2 0 20 5
Totals 25   8


Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee


str 4Longsword +115AC
Basic Ranged



Defenses Edit

DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/+0 dex/int 0 0 0 0 6 Chainmail 1 Shield 1 18
Fortitude+0/+4str/con00001Amulet001 16
Reflex+0/+0dex/int100 01Amulet1Shield1 14
Will-1/+5wis/cha100 01Amulet001 18

Saving Throw Bonuses none

Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 2 0 0 0 0 1 0 3
Passive Insight -1 0 0 0 1 Skill Versatility 0 0 1 0 11
Passive Perception -1 0 0 0 1 Skill Versatility 0 0 1 1 12

Health Edit

--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 12 18 5 0 0 0 0 35 17 8

Surges per Day 11 (Class 7 + Con 4)

Speed and Movement Edit

Speed: 5 (Race 6 - Equipment 1)

Racial Features Edit

Hobgoblin [Monster Manual]
  • Battle Ready (+2 Init)
  • Hobgoblin Resilience (see power card)
  • +2 Athletics, +2 History
  • +2 Con, +2 Wis
  • Size: Medium
  • Speed: 6
  • Vision: Low-light
  • Languages: Common + Goblin

Class Features Edit

Bard [Player's Handbook 2]
  • +1 Ref, +1 Will
  • Virtue of Valor: 1/rd when an ally within 5 sq. reduces and enemy to 0, grant ally 5 temp hit points as a free action
  • Magestic Word: see power card, can be used twice per encounter
  • Multi-class versatility: can select more than one multi-class feat
  • Skill versatility: +1 to all untrained skills
  • Song of Rest: during short rests all healing surges used by you or allies gain +5 hit points per surge
  • Words of Friendship: see power card
  • Bardic Training: Ritual Caster Feat and ability to use 1 bardic ritual 1/day for free
  • Ritual book (incl. 2 rituals (1 bardic)) - Capacity: 2/128
  • Implements: wands, songblades, and some musical instruments

Feats Edit

  • Strength of Valor (beneficiaries of Virtue of Valor gain +2 to damage until end of your next turn)[1st level]
  • Improved Majestic Word (+5 temp hp) [2nd level]

Skills and Languages Edit

Languages Common, Goblin

SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics0dex1Skill Versatility-1Chainmail11
Arcana 5 0 int 1 6
Athletics0str21Skill Versatility-1Chainmail13
Bluff5cha1Skill Versatility17
Dungeoneering-1wis1Skill Versatility11
Endurance4con1Skill Versatility-1Chainmail15
Heal-1wis1Skill Versatility11
Insight-1wis1Skill Versatility11
Nature-1wis1Skill Versatility11
Perception-1wis1Skill Versatility1Bacarte12
Religion0int1Skill Versatility12
Stealth0dex1Skill Versatility-1Chainmail11
Thievery0dex1Skill Versatility-1Chainmail11

Powers Edit

Powers KnownEdit

  • Bard
  • At-Will
    • Warsong Strike [1st level]
    • Misdirected Mark [1st level]
  • Encounter
    • Shout of Triumph [1st level]
    • Charger's Call [3rd level]
  • Daily
    • Slayer's Song [1st level]
  • Utility
    • Canon of Avoidance [2nd level]

Powers to Hit Edit

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Warsong Strike +5 Cha +4 Longsword +1 0 0 1 10 AC
Misdirected Mark +5 Cha +1 Implement Longsword +1 0 0 1 7 Ref
Shout of Triumph +5 Cha +1 Implement Longsword +1 0 0 1 7 Fort
Slayer's Song +5 Cha +4 Longsword +1 0 0 1 10 AC
Charger's Call +5 Cha +4 Longsword +1 0 0 1 10 AC

Equipment Edit

Equipment Name Price Weight
Chainmail 40gp 40lbs
Longsword 15gp 4lbs
Sling 1gp 0lb
Standard Adventurer's Kit 15gp 33lbs
Light Shield 5gp 6lbs
Horn 7gp 3lbs
Sling Bullets (20) 1gp 5lbs
Amulet of Protection +1 - -
Harsh Songblade Longsword +1 - 4lbs

Gold remaining 16 (100-84) Weight 98 lbs

Tracking Edit

Treasure Edit

Banshee Harsh Songblade Longsword +1
Amulet of Protection +1

XP Edit


+1029 -

+401 -

+1700 -

Changes Edit

Judge Comments Edit

Approval 1 Edit

Approval from --DarwinofMind
You forgot to take into account your Skill Versatility when detirmining your passive perception and insight, they should be 11 and 10 repectively, Also your shout of Triumph you have slide each ally in the burst, this should be blast. I've made both changes and I approve Beyrk Verkunder for level 1. DarwinofMind 16:39, 28 June 2009 (UTC)

Approval 2 Edit

comments from covaithe* Skill versatility probably fits better under Class Feature rather than Feat (I'm looking at the senses template)* You have History +6 in the summary, but +7 in the math section. I think +7 is right. * For Misdirected Mark, it's worth clarifying that the ally must be within 5 squares of you, not the target. Nothing terribly serious there; I approve Beryk.

Level 2Edit

Approval 1 Edit

Approval from --renau1g

Approval 2 Edit

Approval from TwoHeadsBarking: Approved.

Level 2Edit

Approval 1 Edit

Approval from Ozynmandias79:

  • Approved.

Approval 2 Edit

Approval from TwoHeadsBarking:


Status Edit

Approved for level 2 by renau1g and TwoHeadsBarking.

Approved for level 3 by Ozymandias79 and TwoHeadsBarking

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